Ray tracing

Results: 387



#Item
161Computer graphics / Optics / Design / Communication design / Ray tracing / Poster / Rendering / Graphics / Tracing / 3D computer graphics / Graphic design / Virtual reality

4th year Projects: Poster presentation In some departments, you present your 4th year project work in a poster presentation. This poster presentation may be to report your progress after one semester, or to report your c

Add to Reading List

Source URL: www.eng.monash.edu.au

Language: English - Date: 2014-03-04 18:00:23
162Virtual reality / Computing / Geometrical optics / Graphics hardware / Ray tracing / 3D graphics software / Rendering / Rasterisation / Graphics processing unit / 3D computer graphics / Computer graphics / Optics

www.siliconarts.com RayChip®: Real-time Ray-tracing Chip for Embedded Applications Woo-Chan Park1,2, Hee-Jin Shin1, Byoungok Lee1, Hyungmin Yoon1, and Tack-Don Han1,3

Add to Reading List

Source URL: www.hotchips.org

Language: English - Date: 2014-08-04 15:38:18
163Computing / Ray tracing / Rendering / Parallel computing / Parallel algorithm / Eric Haines / Distributed computing / Supersampling / Ray tracing hardware / 3D computer graphics / Computer graphics / Optics

PARALLEL RAY TRACING WITH 5D ADAPTIVE SUBDIVISION G. Simiakakis Harokopio University Athens, [removed]Greece [removed]

Add to Reading List

Source URL: wscg.zcu.cz

Language: English - Date: 2000-12-19 07:27:52
164Optical devices / TracePro / Computational physics / Stray light / Photonics / Optical lens design / Diffraction grating / Ray tracing / Monte Carlo method / Optics / Physics / Geometrical optics

Stray Light Analysis Using TracePro Intuitive Interface, Enhanced Monte-Carlo Simulation, Path Sorting, and Powerful Utilities Make TracePro an Ideal Tool for Stray Light Analysis TracePro is an award-winning opto-mechan

Add to Reading List

Source URL: www.lambdares.com

Language: English - Date: 2015-04-13 11:22:22
165Shadow mapping / Shadow volume / Rendering / Rasterisation / Ray tracing / OpenGL / Texture mapping / Shadow / Z-buffering / Computer graphics / Shading / 3D computer graphics

Real-Time Soft Shadows Using a Single Light Sample Florian Kirsch Jürgen Döllner

Add to Reading List

Source URL: wscg.zcu.cz

Language: English - Date: 2003-01-09 03:18:28
166Virtual reality / Volume rendering / Visualization / Ray casting / Rendering / RGBA color space / Voxel / Ray tracing / Maximum intensity projection / 3D computer graphics / Optics / 3D imaging

The vg500 Real-Time Ray-Casting ASIC Hanspeter Pfister MERL - A Mitsubishi Electric Research Laboratory 201 Broadway Cambridge, MA 02139

Add to Reading List

Source URL: www.hotchips.org

Language: English - Date: 2013-07-27 22:49:34
167Radiosity / Electromagnetic radiation / Rendering / Computing / Global illumination / Ray tracing / Algorithm / View factor / False radiosity / 3D computer graphics / Heat transfer / Mechanical engineering

Dynamic Radiosity using Higher Order Functions Bases and Temporal Coherence Biri Venceslas Michelin Sylvain

Add to Reading List

Source URL: wscg.zcu.cz

Language: English - Date: 2003-01-03 05:13:02
168Space / Curve / Ray tracing / Rendering / Curvature / Differential geometry of curves / 3D computer graphics / Geometry / Mathematics

RAY TRACING FOR CURVES PRIMITIVE Koji Nakamaru [removed] Yoshio Ohno [removed]

Add to Reading List

Source URL: wscg.zcu.cz

Language: English - Date: 2002-02-02 06:00:18
169Imaging / Bounding volume / Rendering / Non-uniform rational B-spline / 3D modeling / Ray tracing / Polygon / Texture mapping / Scanline rendering / 3D computer graphics / Computer graphics / Optics

Ray Tracing Spline Surfaces With Motion Blur John W. Peterson September 10, 1998 Abstract An algorithm for ray tracing B-spline surfaces is described. It is based on preprocessing the surface with adaptive subdivision t

Add to Reading List

Source URL: www.saccade.com

Language: English - Date: 2003-04-12 22:29:23
170Z-buffering / Stencil buffer / Shadow mapping / Hidden surface determination / Fragment / Depth map / Rendering / OpenGL / Ray tracing / 3D computer graphics / Computer graphics / Imaging

THE MAGIC OF THE Z-BUFFER: A SURVEY Theoharis Theoharis, Georgios Papaioannou, Evaggelia-Aggeliki Karabassi Department of Informatics, University of Athens, Panepistimioupolis, Ilisia, Athens, 15784 Greece [removed]

Add to Reading List

Source URL: wscg.zcu.cz

Language: English - Date: 2000-12-12 10:46:14
UPDATE